PolyCloth V2 is a multi-threaded & C++, physics based cloth brushes plugin for 3dsMax developed by PolyDesign.
- Physics based PolyCloth allows you to:
- Add wrinkles and folds to your meshes with a powerful brush.
- Move your mesh like a cloth and simulate cloth behaviour
- Use shrink brush to pinch surface of cloth
- Use expand brush to increase surface area of cloth and add wrinkles
- Use smooth brush to smooth out wrinkles on cloth
- Quickly add cool cloth details in a few seconds
- And much more depending on the artist’s creativity 🙂